catch by drag+controller(NES): UFO+10 stars in oder:1level: Squiggle+Pane
GAME with 2 levels : 10 stars(beads)
level1: on a squiggle (open straight line)
level2: on a free Squiggle() path with transformPoints(scaleX, value)
ToDo: drag UFO over stars in order
YouCan: use drag/touch or or move with controller.
here explaining how the controller can be used to have checkpoints
Tip: new Beads(objects) can be placed on a path.
Here is used new Squiggle() you can create it at zimjs.org/paths
by Karel RosseelORIGIN
level1: on a squiggle (open straight line)
level2: on a free Squiggle() path with transformPoints(scaleX, value)
ToDo: drag UFO over stars in order
YouCan: use drag/touch or or move with controller.
here explaining how the controller can be used to have checkpoints
Tip: new Beads(objects) can be placed on a path.
Here is used new Squiggle() you can create it at zimjs.org/paths