dinoPirates:INFO: Pic(boatPink).drag(axis:HORIZONTAL,onTop:false) +code
here you can drag the boat horizontal .drag({axis:HORIZONTAL, boundary:S, onTop:false}) // otherwise the boat comes above the water
zapp_assets=["gf_Roboto", {id:"boatpink",src:"ZLnexrt.png"}]
zapp_path="i.imgur.com/"
boatpink new Sprite("boatpink") //i.imgur.com/ZLnexrt.png
CANON new Pic("i.imgur.com/FO7UInx.png")
DINO new Pic("i.imgur.com/FO7UInx.png")
Note: the basic game : zimjs.com/zapp/E_KQGHA (not shooting) idea from DinoPirates made in ZIMjs : game on to show how you can navigate with touchButtons or with keyboard (jumping must become shooting)
by Karel RosseelORIGIN
zapp_assets=["gf_Roboto", {id:"boatpink",src:"ZLnexrt.png"}]
zapp_path="i.imgur.com/"
boatpink new Sprite("boatpink") //i.imgur.com/ZLnexrt.png
CANON new Pic("i.imgur.com/FO7UInx.png")
DINO new Pic("i.imgur.com/FO7UInx.png")
Note: the basic game : zimjs.com/zapp/E_KQGHA (not shooting) idea from DinoPirates made in ZIMjs : game on to show how you can navigate with touchButtons or with keyboard (jumping must become shooting)